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    Change in Priority

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    Change in Priority Empty Change in Priority

    Post by The Detonator Mon Apr 25, 2011 12:53 am

    So I am sure most of you are aware of the changes made to player priority in the OCG after the release of recent card packs. For the time being, player priority remains the same in the TCG but is also expected to hit us in the nearby future.


    What do i mean when I say a change in player priority?
    Well priority itself as a game mechanic has not changed in the OCG but the ability to be able to call priority on your monsters ignition effect has. Any effect that does not trigger on the Normal or Special Summon of a card cannot be activated with player priority anymore. This means cards like Lonefire Blossom, or Card Trooper, even Dark Armed Dragon, must wait for a response to their summon before the controller of that monster can activate its Ignition Effect. Trigger Effects like Monarchs and Gadget cards will not be affected.

    Why did Konami want to change player priority rulings?
    This is quite a simple question to answer. If you think about different effects and how they are activated you will see that a Trigger Effect and an Ignition Effect do not differ much from each other with the current player priority ruling. Being able to activate an Ignition Effect as chain link 1 when a monster is summoned is like saying it has a Summon Trigger Effect. Konami also needed a way to drastically slow down the game and so the answer to both these problems was this rule change.



    So what do you think!
    What decks will be greatly affected if this rule change was to take place?
    When do you think (if it takes place) will the ruling change hit the TCG?
    Do you think this will be good or bad for the current format/playstyle of the game?


    Last edited by The Detonator on Mon Apr 25, 2011 8:10 am; edited 3 times in total
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    Post by Harper7000 Mon Apr 25, 2011 12:59 am

    I don't like this change Sad. They made hs learn all those complicated rulings about priority and then they're saying: "Eh...never mind." It will hurt some decks but not too many decks rely soley on priority so it's more of a general irritation. Plant variants are probaby hurt the most which ofc is one of my favorite deck types. My guess is it will change when the zexal structure deck comes out like it did in japan.
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    Post by Kojo Mon Apr 25, 2011 1:01 am

    That sux. x[. But ehh i guess it makes the game more balanced rather then prio here prio there prio everywhere. Thnx for teh info
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    Post by คlนนนนนนนนนนนน Mon Apr 25, 2011 1:09 am

    I agree with Kojo. This No Priority thingy it's already applied in DMG. I think KC should take this serious too and apply in KCVDS likewise.
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    Post by Harper7000 Mon Apr 25, 2011 1:16 am

    It hasn't hit tcg, why in earth would they? And besides, HOW would they? KC isn't a video game, it doesn't do or not do priority for you
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    Post by The Detonator Mon Apr 25, 2011 1:30 am

    I agree no need to change anything as of yet. But because of the above reason, if the change does take place the time it takes for every player to get used to the change will be a long time. Get ready for lots of arguments too Razz
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    Post by DanceJonDance Mon Apr 25, 2011 1:32 am

    I think it's actually not such a bad thing. When it comes to real life cards are very very expensive. A solemn warning can run you about $70-$90USD, and with priority gone this means that we can use cards like bottomless on a stratos, scrap dragon, dark armed, etc. and not die 8D It should lower the value of some of these ridiculously high priced cards.
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    Post by Harper7000 Mon Apr 25, 2011 1:35 am

    Det: Hooray, more arguing with pig-headed noobs who think they know everything about rulings -_-
    djd eh maybe you're right. I sure can't afford Warnings now
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    Post by Supreme_King Mon Apr 25, 2011 7:24 am

    Meh, I don't play IRL, so all I can say is I hate this priority thing Sad Most of my KC decks will get hurt quite a bit with this.
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    Post by AntiPervert Mon Apr 25, 2011 7:31 am

    Supreme_King wrote:Meh, I don't play IRL, so all I can say is I hate this priority thing Sad Most of my KC decks will get hurt quite a bit with this.

    me too

    btw i heard somewhere that KCVDS is TCG ? is that true :S

    but i dont really care if priority change , we just need to adapt , but i think it will change some deck strategy and deck build
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    Post by The Detonator Mon Apr 25, 2011 8:03 am

    KCVDS is TCG but we do have some OCG cards that really should not be there Razz regardless the Priority change does not affect us... yet.
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    Post by BERKAY Mon Apr 25, 2011 3:10 pm

    What decks will be greatly affected if this rule change was to take place?
    I have only one in mind: Scraps. Chimera's effect mostly using with priority. Solo cards will also be affected like Stardust Dragon againist Bottomless Trap Hole, Brionac will get biggest hit.
    When do you think (if it takes place) will the ruling change hit the TCG?
    I think this won't happen in near future. According me, this won't happen in TCG. This might low selling records among mature fun of YGO. Since children must convince their parents about buying cards...
    Do you think this will be good or bad for the current format/playstyle of the game?
    Of course bad. We have a new deck like Dragunities and they mostly summon Stardust Dragon. But now, it can be hit by Bottomless Trap Hole. What else... Brionac is still a saver and this will hit. I'm not sure but we can't use even Debris Dragon's effect if this change comes out.
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    Post by /人◕ ‿‿ ◕人\ Mon Apr 25, 2011 3:52 pm

    Some people is incorrect, so I'm going to correct them, and make me looks smarter. :v
    Well priority itself as a game mechanic has not changed in the OCG but the ability to be able to call priority on your monsters ignition effect has. Any effect that does not trigger on the Normal or Special Summon of a card cannot be activated with player priority anymore. This means cards like Lonefire Blossom, or Card Trooper, even Dark Armed Dragon, must wait for a response to their summon before the controller of that monster can activate its Ignition Effect. Trigger Effects like Monarchs and Gadget cards will not be affected.
    so these things won't affect Debris, Chimera, Stratos etc.
    ...or even worse stardust dragon being a quick-effect. :v

    And I prefer to say who have priority instead of who can call priority.That just, make more sense to me.

    And the last thing that it seems haven't mentioned is that
    The Turn-Player stil have his priority to activate spell-speed 2 or higher before passing his priority to his opponent on the response window.

    the only deck that probably gonna get hit by this change that I can think of is ChaosSworn. Since with this you can't use your priority to activate the effect of Lumina, JD, DaD, Chaos Sorcerer and also Lyla(though it doesn't matter).
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    Post by BERKAY Mon Apr 25, 2011 4:26 pm

    Oh, I'm totally wrong then. Thank you for make me correct. Smile
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    Post by Yusei Mon Apr 25, 2011 4:41 pm

    i like it better like this Smile
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    Post by The Detonator Mon Apr 25, 2011 5:05 pm

    Yes like i said all player priority is not affected, it is just ignition effects and your ability to activate them as chain link 1.
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    Post by Jaden_Yukiii Mon Apr 25, 2011 5:26 pm

    so is that in effect for the TGC right now? and boooo btw...
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    Post by BERKAY Mon Apr 25, 2011 5:34 pm

    Oh, only Ignition?! O_o I didn't know this. I'm far away from news and details since four months. And Jaden, this new won't affect TCG soon.
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    Post by Aludra Tue Apr 26, 2011 12:54 pm

    I dont mind konami change the priority rules :3

    just like reason that deto said, slowing the game will be good,
    I hate it when I'm losing or winning so fast Razz
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    Post by The Detonator Tue Apr 26, 2011 2:20 pm

    I agree with that. The time for a slow down in the game is definitely needed. Big plays will be easier to take card of with this rule and some decks will be hit hard with others benefiting. I can see a rise in machina gadgets if this is applies to the TCG.
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    Post by overd0se.KayKay Wed Apr 27, 2011 4:04 am

    I really like that change as I play Gladiators and Monarchs. i really really hate Chaos Sorcerers remvoing my treeborn frog or my bestiari.
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    Post by TheWiseman Wed Apr 27, 2011 7:40 am

    The Detonator wrote:I agree with that. The time for a slow down in the game is definitely needed. Big plays will be easier to take card of with this rule and some decks will be hit hard with others benefiting. I can see a rise in machina gadgets if this is applies to the TCG.

    Change in Priority 151632973 I feel the same way. Change in Priority 3662810630

    Can we get a link to the source?
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    Post by The Crocodile Wed Apr 27, 2011 8:23 pm

    I dont think it is bad nor good. Cards like Judgment dragon will be affected. But i think that was actually the idea of that. We will finally have a reason to use a bit more counter traps etc. Ofc it slows down the game, but i think it is fair this way.
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    Post by ineedbettercards Wed Apr 27, 2011 9:36 pm

    if priority is gone i would see bth used alot more. Chaos decks would be weakened if priority is gone. cards like judgment dragon, chaos sorcerer and other decks would be crippled.
    but priority in the first place is stupid.
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    Post by /人◕ ‿‿ ◕人\ Wed Apr 27, 2011 10:40 pm

    if priority is gone i would see bth used alot more. Chaos decks would be weakened if priority is gone. cards like judgment dragon, chaos sorcerer and other decks would be crippled.
    but priority in the first place is stupid.
    SuperB, that's a very interesting story,without priority, yugioh will be as dumb as dice roll...if not dumberer(especially for some effect-negating effect). Priority isn't a very specific term as what you have in your mind. ._____.

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