[FIX] Raise the Limits

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    TheWiseman
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    [FIX] Raise the Limits

    Post by TheWiseman on Sun May 08, 2011 8:58 am

    Monsters (18)
    3 Beast King Barbaros
    3 Fusilier Dragon, the Dual-Mode Beast
    3 Majestic Mech - Ohka
    3 Reborn Tengu
    2 Glow-Up Bulb
    2 Thunder King Rai-Oh
    1 Plaguespreader Zombie
    1 Chainsaw Insect

    Spells (12)
    3 Future Visions
    2 Pot of Duality
    2 Mystical Space Typhoon
    1 Forbidden Lance
    1 Forbidden Chalice
    1 Monster Reborn
    1 Dark Hole
    1 Book of Moon

    Traps (10)
    3 Skill Drain
    2 Solemn Warning
    1 Debunk
    1 Solemn Judgment
    1 Torrential Tribute
    1 Mirror Force
    1 Call of the Haunted


    Last edited by TheWiseman on Thu May 12, 2011 1:30 am; edited 2 times in total

    Re: [FIX] Raise the Limits

    Post by /人◕ ‿‿ ◕人\ on Sun May 08, 2011 10:59 am

    aren't normally this kind of deck will add something like Forbidden chalice?
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    Re: [FIX] Raise the Limits

    Post by TheWiseman on Sun May 08, 2011 12:29 pm

    Well I was going to, but I couldn't find room for it.
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    Re: [FIX] Raise the Limits

    Post by TheWiseman on Wed May 11, 2011 3:12 am

    Tested out pretty succesfully at http://www.duelingnetwork.com/ against Formula Monarchs and Nordics.

    I made a few changes reflected in the first post.

    Here is the summary of the changes:

    -2 Dimensional Alchemist
    -1 D.D.R - Different Dimension Reincarnation
    +1 Temporal Machine God Metaion
    +1 Mist Archfiend
    +1 Debunk

    So far after changes: 3 wins 1 loss
    Still needs more testing.

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    Re: [FIX] Raise the Limits

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